InicioInfoComo jugar Zelda Skyward Sword en Dolphin con Mando xbox360

Como jugar Zelda Skyward Sword en Dolphin con Mando xbox360

Info•4/30/2013


Hola,en este tutorial les enseñare a como configurar el mando de Xbox360 para poder jugar este juego ,con la configuracion principal se puede jugar entre un 80% y 90% el juego,hay otras dos configuraciones que no son mias sin embargo son fundamentales para poder terminar el juego.Para poder jugar deberan tener una vercion de Dolphin que tenga wimote plus incorporado de lo contrario ni siquiera les iniciara el juego,la vercion que yo tengo es la 3.0-255,una pc que corra el juego(con una pc que tenga procesador de doble nucleo,una targeta de video serie 8 de nvidia y 2 gb de ram sera suficiente) y un control de xbox 360.

Lo que tienen que hacer es crear 3 documentos de texo y guardarlos como archivos .ini ,en el primer archivo y el principal con el que podran jugar casi todo el juego copian y pegan esto:

1 documentos de texo

Device = XInput/0/Gamepad
Buttons/A = Button A
Buttons/B = Button B
Buttons/1 = Thumb L
Buttons/- = Back
Buttons/+ = Start
IR/Up = Right Y+
IR/Down = Right Y-
IR/Left = Right X-
IR/Right = Right X+
Rotate/Gyro Range = 75,000000
Rotate/Gyro Settle = 40,000000
Rotate/Pitch Forward = Thumb R
Rotate/Pitch Backward = Button Y
Rotate/Roll Left = Pad W
Rotate/Roll Right = Pad E
Shake/X = Trigger R
Shake/Y = Trigger R
Shake/Z = Trigger R
Extension = Nunchuk
Nunchuk/Buttons/C = Shoulder R
Nunchuk/Buttons/Z = Shoulder L
Nunchuk/Stick/Up = Left Y+
Nunchuk/Stick/Down = Left Y-
Nunchuk/Stick/Left = Left X-
Nunchuk/Stick/Right = Left X+
Nunchuk/Thrust/Forward = Button X
Nunchuk/Shake/X = Trigger L
Nunchuk/Shake/Y = Trigger L
Nunchuk/Shake/Z = Trigger L
D-Pad/Up = Pad N
D-Pad/Down = Pad S
Options/Background Input = 1,000000
Lo nombran como quieran y lo guardan como archivo .ini.
En el segundo archivo que nos servira para poder dibujar en la pared y colocar las llaves de las puertas copian y pegan esto:

2 documentos de texo

Device = XInput/0/Gamepad
Buttons/Threshold = 50.000000
Buttons/A = Button A
Buttons/A/Range = 100.000000
Buttons/B = Button X
Buttons/B/Range = 100.000000
Buttons/1 = Button B
Buttons/1/Range = 100.000000
Buttons/2 =
Buttons/2/Range = 100.000000
Buttons/- = Back
Buttons/-/Range = 100.000000
Buttons/+ = Start
Buttons/+/Range = 100.000000
Buttons/Home =
Buttons/Home/Range = 100.000000
IR/IR Sensitivity = 50.000000
IR/Gyro Sensitivity = 50.000000
IR/Center = 50.000000
IR/Width = 50.000000
IR/Height = 50.000000
IR/Up =
IR/Up/Range = 31.000000
IR/Down =
IR/Down/Range = 31.000000
IR/Left = Right X-
IR/Left/Range = 101.000000
IR/Right = Right X+
IR/Right/Range = 101.000000
IR/Forward =
IR/Forward/Range = 100.000000
IR/Backward =
IR/Backward/Range = 100.000000
IR/Fast =
IR/Fast/Range = 502.999969
IR/Range =
IR/Range/Range = 100.000000
IR/Hide =
IR/Hide/Range = 100.000000
IR/Show =
IR/Show/Range = 100.000000
Thrust/Range = 100.000000
Thrust/Dead Zone = 0.000000
Thrust/Forward =
Thrust/Forward/Range = 102.000000
Thrust/Backward =
Thrust/Backward/Range = 32.000000
Thrust/Left =
Thrust/Left/Range = 32.000000
Thrust/Right =
Thrust/Right/Range = 32.000000
Thrust/Up =
Thrust/Up/Range = 48.000000
Thrust/Down =
Thrust/Down/Range = 48.000000
Rotate/Acc Range = Trigger R
Rotate/Gyro Range = 20.000000
Rotate/Gyro Settle = 25.000000
Rotate/Dead Zone = 1.000000
Rotate/Circle Stick = 0.000000
Rotate/Pitch Forward = Right Y-
Rotate/Pitch Forward/Range = 101.000000
Rotate/Pitch Backward = Right Y+
Rotate/Pitch Backward/Range = 101.000000
Rotate/Roll Left = Left X-
Rotate/Roll Left/Range = 101.000000
Rotate/Roll Right = Left X+
Rotate/Roll Right/Range = 101.000000
Rotate/Yaw Left = Right X-
Rotate/Yaw Left/Range = 101.000000
Rotate/Yaw Right = Right X+
Rotate/Yaw Right/Range = 101.000000
Rotate/Fast = Trigger R
Rotate/Fast/Range = 502.999969
Rotate/Acc Range/Range = 502.999969
Rotate/Gyro Range 1 = Trigger R
Rotate/Gyro Range 1/Range = 502.999969
Rotate/Gyro Range 2 =
Rotate/Gyro Range 2/Range = 502.999969
UDP Wiimote/Enable = 0
UDP Wiimote/Port = 4432
UDP Wiimote/Update_Accel = 1
UDP Wiimote/Update_IR = 1
UDP Wiimote/Update_Butt = 1
UDP Wiimote/Update_Nunchuk = 1
UDP Wiimote/Update_NunchukAccel = 0
Shake/Range = 100.000000
Shake/Threshold = 50.000000
Shake/X = Shoulder R
Shake/X/Range = 100.000000
Shake/Y = Shoulder R
Shake/Y/Range = 100.000000
Shake/Z = Shoulder R
Shake/Z/Range = 100.000000
Extension/Motion Plus = 0.000000
Extension = Nunchuk
Nunchuk/Buttons/Threshold = 50.000000
Nunchuk/Buttons/C = Shoulder L
Nunchuk/Buttons/C/Range = 100.000000
Nunchuk/Buttons/Z = Trigger L
Nunchuk/Buttons/Z/Range = 100.000000
Nunchuk/Stick/Radius = 65.000000
Nunchuk/Stick/Dead Zone = 4.000000
Nunchuk/Stick/Square Stick = 0.000000
Nunchuk/Stick/Up = Left Y+
Nunchuk/Stick/Up/Range = 100.000000
Nunchuk/Stick/Down = Left Y-
Nunchuk/Stick/Down/Range = 100.000000
Nunchuk/Stick/Left = Left X-
Nunchuk/Stick/Left/Range = 100.000000
Nunchuk/Stick/Right = Left X+
Nunchuk/Stick/Right/Range = 100.000000
Nunchuk/Stick/Modifier =
Nunchuk/Stick/Modifier/Range = 100.000000
Nunchuk/Thrust/Range = 100.000000
Nunchuk/Thrust/Dead Zone = 0.000000
Nunchuk/Thrust/Forward =
Nunchuk/Thrust/Forward/Range = 100.000000
Nunchuk/Thrust/Backward =
Nunchuk/Thrust/Backward/Range = 100.000000
Nunchuk/Thrust/Left =
Nunchuk/Thrust/Left/Range = 100.000000
Nunchuk/Thrust/Right =
Nunchuk/Thrust/Right/Range = 100.000000
Nunchuk/Thrust/Up =
Nunchuk/Thrust/Up/Range = 100.000000
Nunchuk/Thrust/Down =
Nunchuk/Thrust/Down/Range = 100.000000
Nunchuk/Rotate/Range =
Nunchuk/Rotate/Dead Zone = 0.000000
Nunchuk/Rotate/Circle Stick = 0.000000
Nunchuk/Rotate/Pitch Forward =
Nunchuk/Rotate/Pitch Forward/Range = 100.000000
Nunchuk/Rotate/Pitch Backward =
Nunchuk/Rotate/Pitch Backward/Range = 100.000000
Nunchuk/Rotate/Roll Left =
Nunchuk/Rotate/Roll Left/Range = 100.000000
Nunchuk/Rotate/Roll Right =
Nunchuk/Rotate/Roll Right/Range = 100.000000
Nunchuk/Rotate/Yaw Left =
Nunchuk/Rotate/Yaw Left/Range = 100.000000
Nunchuk/Rotate/Yaw Right =
Nunchuk/Rotate/Yaw Right/Range = 100.000000
Nunchuk/Rotate/Range/Range = 100.000000
Nunchuk/Shake/Range = 100.000000
Nunchuk/Shake/Threshold = 50.000000
Nunchuk/Shake/X = Thumb R|Thumb L
Nunchuk/Shake/X/Range = 52.999996
Nunchuk/Shake/Y = Thumb R|Thumb L
Nunchuk/Shake/Y/Range = 100.000000
Nunchuk/Shake/Z = Thumb R|Thumb L
Nunchuk/Shake/Z/Range = 100.000000
Classic/Buttons/Threshold = 50.000000
Classic/Buttons/A =
Classic/Buttons/A/Range = 100.000000
Classic/Buttons/B =
Classic/Buttons/B/Range = 100.000000
Classic/Buttons/X =
Classic/Buttons/X/Range = 100.000000
Classic/Buttons/Y =
Classic/Buttons/Y/Range = 100.000000
Classic/Buttons/ZL =
Classic/Buttons/ZL/Range = 100.000000
Classic/Buttons/ZR =
Classic/Buttons/ZR/Range = 100.000000
Classic/Buttons/- =
Classic/Buttons/-/Range = 100.000000
Classic/Buttons/+ =
Classic/Buttons/+/Range = 100.000000
Classic/Buttons/Home =
Classic/Buttons/Home/Range = 100.000000
Classic/Left Stick/Radius = 65.000000
Classic/Left Stick/Dead Zone = 0.000000
Classic/Left Stick/Square Stick = 0.000000
Classic/Left Stick/Up =
Classic/Left Stick/Up/Range = 100.000000
Classic/Left Stick/Down =
Classic/Left Stick/Down/Range = 100.000000
Classic/Left Stick/Left =
Classic/Left Stick/Left/Range = 100.000000
Classic/Left Stick/Right =
Classic/Left Stick/Right/Range = 100.000000
Classic/Left Stick/Modifier =
Classic/Left Stick/Modifier/Range = 100.000000
Classic/Right Stick/Radius = 65.000000
Classic/Right Stick/Dead Zone = 0.000000
Classic/Right Stick/Square Stick = 0.000000
Classic/Right Stick/Up =
Classic/Right Stick/Up/Range = 100.000000
Classic/Right Stick/Down =
Classic/Right Stick/Down/Range = 100.000000
Classic/Right Stick/Left =
Classic/Right Stick/Left/Range = 100.000000
Classic/Right Stick/Right =
Classic/Right Stick/Right/Range = 100.000000
Classic/Right Stick/Modifier =
Classic/Right Stick/Modifier/Range = 100.000000
Classic/Triggers/Threshold = 90.000000
Classic/Triggers/L =
Classic/Triggers/L/Range = 100.000000
Classic/Triggers/R =
Classic/Triggers/R/Range = 100.000000
Classic/Triggers/L-Analog =
Classic/Triggers/L-Analog/Range = 100.000000
Classic/Triggers/R-Analog =
Classic/Triggers/R-Analog/Range = 100.000000
Classic/D-Pad/Threshold = 50.000000
Classic/D-Pad/Up =
Classic/D-Pad/Up/Range = 100.000000
Classic/D-Pad/Down =
Classic/D-Pad/Down/Range = 100.000000
Classic/D-Pad/Left =
Classic/D-Pad/Left/Range = 100.000000
Classic/D-Pad/Right =
Classic/D-Pad/Right/Range = 100.000000
Guitar/Frets/Threshold = 50.000000
Guitar/Frets/Green =
Guitar/Frets/Green/Range = 100.000000
Guitar/Frets/Red =
Guitar/Frets/Red/Range = 100.000000
Guitar/Frets/Yellow =
Guitar/Frets/Yellow/Range = 100.000000
Guitar/Frets/Blue =
Guitar/Frets/Blue/Range = 100.000000
Guitar/Frets/Orange =
Guitar/Frets/Orange/Range = 100.000000
Guitar/Strum/Threshold = 50.000000
Guitar/Strum/Up =
Guitar/Strum/Up/Range = 100.000000
Guitar/Strum/Down =
Guitar/Strum/Down/Range = 100.000000
Guitar/Buttons/Threshold = 50.000000
Guitar/Buttons/- =
Guitar/Buttons/-/Range = 100.000000
Guitar/Buttons/+ =
Guitar/Buttons/+/Range = 100.000000
Guitar/Stick/Radius = 65.000000
Guitar/Stick/Dead Zone = 0.000000
Guitar/Stick/Square Stick = 0.000000
Guitar/Stick/Up =
Guitar/Stick/Up/Range = 100.000000
Guitar/Stick/Down =
Guitar/Stick/Down/Range = 100.000000
Guitar/Stick/Left =
Guitar/Stick/Left/Range = 100.000000
Guitar/Stick/Right =
Guitar/Stick/Right/Range = 100.000000
Guitar/Stick/Modifier =
Guitar/Stick/Modifier/Range = 100.000000
Guitar/Whammy/Dead Zone = 0.000000
Guitar/Whammy/Bar =
Guitar/Whammy/Bar/Range = 100.000000
Drums/Pads/Threshold = 50.000000
Drums/Pads/Red =
Drums/Pads/Red/Range = 100.000000
Drums/Pads/Yellow =
Drums/Pads/Yellow/Range = 100.000000
Drums/Pads/Blue =
Drums/Pads/Blue/Range = 100.000000
Drums/Pads/Green =
Drums/Pads/Green/Range = 100.000000
Drums/Pads/Orange =
Drums/Pads/Orange/Range = 100.000000
Drums/Pads/Bass =
Drums/Pads/Bass/Range = 100.000000
Drums/Stick/Radius = 65.000000
Drums/Stick/Dead Zone = 0.000000
Drums/Stick/Square Stick = 0.000000
Drums/Stick/Up =
Drums/Stick/Up/Range = 100.000000
Drums/Stick/Down =
Drums/Stick/Down/Range = 100.000000
Drums/Stick/Left =
Drums/Stick/Left/Range = 100.000000
Drums/Stick/Right =
Drums/Stick/Right/Range = 100.000000
Drums/Stick/Modifier =
Drums/Stick/Modifier/Range = 100.000000
Drums/Buttons/Threshold = 50.000000
Drums/Buttons/- =
Drums/Buttons/-/Range = 100.000000
Drums/Buttons/+ =
Drums/Buttons/+/Range = 100.000000
Turntable/Buttons/Threshold = 50.000000
Turntable/Buttons/Green Left =
Turntable/Buttons/Green Left/Range = 100.000000
Turntable/Buttons/Red Left =
Turntable/Buttons/Red Left/Range = 100.000000
Turntable/Buttons/Blue Left =
Turntable/Buttons/Blue Left/Range = 100.000000
Turntable/Buttons/Green Right =
Turntable/Buttons/Green Right/Range = 100.000000
Turntable/Buttons/Red Right =
Turntable/Buttons/Red Right/Range = 100.000000
Turntable/Buttons/Blue Right =
Turntable/Buttons/Blue Right/Range = 100.000000
Turntable/Buttons/- =
Turntable/Buttons/-/Range = 100.000000
Turntable/Buttons/+ =
Turntable/Buttons/+/Range = 100.000000
Turntable/Buttons/Euphoria =
Turntable/Buttons/Euphoria/Range = 100.000000
Turntable/Table Left/Dead Zone = 0.000000
Turntable/Table Left/Left =
Turntable/Table Left/Left/Range = 100.000000
Turntable/Table Left/Right =
Turntable/Table Left/Right/Range = 100.000000
Turntable/Table Right/Dead Zone = 0.000000
Turntable/Table Right/Left =
Turntable/Table Right/Left/Range = 100.000000
Turntable/Table Right/Right =
Turntable/Table Right/Right/Range = 100.000000
Turntable/Stick/Radius = 65.000000
Turntable/Stick/Dead Zone = 0.000000
Turntable/Stick/Square Stick = 0.000000
Turntable/Stick/Up =
Turntable/Stick/Up/Range = 100.000000
Turntable/Stick/Down =
Turntable/Stick/Down/Range = 100.000000
Turntable/Stick/Left =
Turntable/Stick/Left/Range = 100.000000
Turntable/Stick/Right =
Turntable/Stick/Right/Range = 100.000000
Turntable/Stick/Modifier =
Turntable/Stick/Modifier/Range = 100.000000
Turntable/Effect/Dead Zone = 0.000000
Turntable/Effect/Dial =
Turntable/Effect/Dial/Range = 100.000000
Turntable/Crossfade/Dead Zone = 0.000000
Turntable/Crossfade/Left =
Turntable/Crossfade/Left/Range = 100.000000
Turntable/Crossfade/Right =
Turntable/Crossfade/Right/Range = 100.000000
Rumble/Motor = Motor R|Motor L
Rumble/Motor/Range = 115.000000
D-Pad/Threshold = 50.000000
D-Pad/Up = Pad N
D-Pad/Up/Range = 100.000000
D-Pad/Down = Pad S
D-Pad/Down/Range = 100.000000
D-Pad/Left = Pad W
D-Pad/Left/Range = 94.000000
D-Pad/Right = Pad E
D-Pad/Right/Range = 94.000000
Options/Background Input = 1.000000
Options/Sideways Wiimote = 0.000000
Options/Upright Wiimote = 0.000000
Options/MotionPlus = 1.000000
Options/IR Off = 0.000000
Lo nombran como quieran y lo guardan como archivo .ini
Por ultimo en el tercer archivo que unicamente se usara para tocar el arpa (este archivo es el que ya han visto la mayoria en casi todos los post con teclado y mause)copian y pegan esto:

3 documentos de texo


Device = DInput/0/Keyboard Mouse
Buttons/A = Click 0
Buttons/B = Click 1
Buttons/1 = 1
Buttons/2 = 2
Buttons/- = 3
Buttons/+ = 4
Buttons/Home = BACK
IR/Up = Cursor Y-
IR/Down = Cursor Y+
IR/Left = Cursor X-
IR/Right = Cursor X+
IR/Fast = P
IR/Range = P
Thrust/Forward = J
Thrust/Backward = M
Thrust/Left = N
Thrust/Right = COMMA
Thrust/Up = H
Thrust/Down = K
Rotate/Gyro Range = 40.000000
Rotate/Gyro Settle = 45.000000
Rotate/Pitch Forward = F
Rotate/Pitch Backward = R
Rotate/Roll Left = Q
Rotate/Roll Right = E
Rotate/Yaw Left = T
Rotate/Yaw Right = G
Rotate/Fast = RBRACKET
Rotate/Gyro Range 1 = RBRACKET
Shake/X = Click 2
Shake/Y = Click 2
Shake/Z = Click 2
Extension = Nunchuk
Nunchuk/Buttons/C = LCONTROL
Nunchuk/Buttons/Z = LSHIFT
Nunchuk/Stick/Up = W
Nunchuk/Stick/Down = S
Nunchuk/Stick/Left = A
Nunchuk/Stick/Right = D
Nunchuk/Rotate/Pitch Forward = Click 1
Nunchuk/Shake/X = TAB
Nunchuk/Shake/Y = TAB
Nunchuk/Shake/Z = TAB
D-Pad/Up = UP
D-Pad/Down = DOWN
D-Pad/Left = LEFT
D-Pad/Right = RIGHT
Options/MotionPlus Fast = 1.000000
Teniendo los tres archivos creados los pegan dentro de donde tengan la carpeta de Dolphin en User/Config/Profiles/Wimote. Cargan el primer archivo y podran jugar con el control de xbox y cada que se requiera ya sea colocar alguna llave o tocar el arpa tendran que cambiar de configuracion segun se requiera,pareceria complicado pero no tardas mas de 10 segundos en cambiar de una configuracion a otra.A continuacion dejo unos videos mios demostrativos,si tienen alguna duda tratare de responder a la brevedad posible,suerte a todos.

Video 1. Movimientos básicos y movimientos de combate


Video 2.Usar armas especiales (arco, tira trinchas,bombas, etc, etc)


Video 3. Nadar, volar y dibujar en la pared


[Video 4. Tocar el arpa


Video 5. Video que muestra que puedes terminar el juego con estas configuraciones









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