Hola amigos aca les traigo un mapeo echo por mi. espero que les guste este es la primera parte de el mapeo. IMAGENES eso eran las fotos. Descripcion Del Mapeo...... El mapeo es de una universidad que estaria en construccion en ese momento, despues en la 2 parte pondre la universidad casi lista. Y en la 3 pondre la universidad. Eso era todo amigos aca abajo el CODE del mapeo para ponerlo en su servidor SAMP de RP ------------CODE------------- RemoveBuildingForPlayer(playerid, 4194, 1360.3828, -1840.6172, 26.8047, 0.25); RemoveBuildingForPlayer(playerid, 4226, 1359.2813, -1796.4688, 24.3438, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1336.1563, -1844.0156, 12.9844, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1336.3359, -1842.8516, 12.6641, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1336.3750, -1841.5391, 13.0391, 0.25); RemoveBuildingForPlayer(playerid, 647, 1376.9922, -1860.1328, 14.3516, 0.25); RemoveBuildingForPlayer(playerid, 700, 1373.6875, -1860.0703, 13.2578, 0.25); RemoveBuildingForPlayer(playerid, 647, 1371.4297, -1859.8672, 14.3516, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1337.2578, -1841.8750, 13.0000, 0.25); RemoveBuildingForPlayer(playerid, 4193, 1360.3828, -1840.6172, 26.8047, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1340.8906, -1835.3672, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1340.1328, -1835.0391, 12.9766, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1340.8672, -1834.4844, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.1250, -1816.5781, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 1230, 1338.0781, -1815.7578, 12.9766, 0.25); RemoveBuildingForPlayer(playerid, 1220, 1338.8984, -1816.1641, 12.9297, 0.25); RemoveBuildingForPlayer(playerid, 4023, 1359.2813, -1796.4688, 24.3438, 0.25); CreateObject(4023, 1357.59900, -1796.05994, 24.34375, 3.14159, 0.00000, 1.57080); CreateObject(3867, 1380.04688, -1807.36719, 27.04589, 0.00000, 0.00000, 89.81961); CreateObject(3867, 1380.09802, -1790.18640, 27.04589, 0.00000, 0.00000, 89.81961); CreateObject(8879, 1373.04956, -1825.79053, 18.66469, 0.00000, 0.00000, 359.41061); CreateObject(8879, 1364.84961, -1828.83960, 18.66469, 0.00000, 0.00000, 19.36535); CreateObject(3867, 1369.43933, -1819.92883, 26.95611, 0.00000, 0.00000, 359.60898); CreateObject(3867, 1352.62878, -1819.85815, 26.95611, 0.00000, 0.00000, 359.60898); CreateObject(11292, 1341.97180, -1835.67883, 13.89710, 0.00000, 0.00000, 105.86570); CreateObject(1237, 1343.76538, -1838.65833, 12.65514, 0.00000, 0.00000, 0.00000); CreateObject(1237, 1341.53345, -1839.00513, 12.65514, 0.00000, 0.00000, 0.00000); CreateObject(1237, 1341.11609, -1837.45825, 12.65514, 0.00000, 0.00000, 0.00000); CreateObject(1237, 1342.74890, -1838.98022, 12.65514, 0.00000, 0.00000, 0.00000); CreateObject(1237, 1343.76538, -1838.65833, 12.65514, 0.00000, 0.00000, 0.00000); CreateObject(1435, 1342.05176, -1833.80762, 12.71024, 0.00000, 0.00000, 0.00000); CreateObject(1435, 1341.36084, -1836.49500, 12.71024, 0.00000, 0.00000, 0.00000); CreateObject(1435, 1342.39343, -1837.38989, 12.71024, 0.00000, 0.00000, 0.00000); CreateObject(1435, 1340.79395, -1834.94104, 12.71024, 0.00000, 0.00000, 0.00000); CreateObject(1435, 1340.55530, -1833.45203, 12.71024, 0.00000, 0.00000, 0.00000); CreateObject(1391, 1355.08154, -1827.99744, 45.26091, 356.85840, 0.00000, 3.14159); CreateObject(19425, 1324.72241, -1692.81458, 56.53040, 0.00000, 0.00000, 0.00000); CreateObject(19425, 1378.78064, -1830.41956, 12.70805, 0.00000, 0.00000, 90.67351); CreateObject(19425, 1378.88171, -1839.81995, 12.70805, 0.00000, 0.00000, 90.67351); CreateObject(19425, 1378.81909, -1833.56348, 12.70805, 0.00000, 0.00000, 90.67351); CreateObject(19458, 1357.02527, -1854.64307, 14.16060, 0.00000, 0.00000, 65.51427); CreateObject(19458, 10100000.00000, -1842.97534, 14.16060, 0.00000, 0.00000, 0.00000); CreateObject(19458, 1379.14929, -1846.05627, 14.16060, 0.00000, 0.00000, 0.00000); CreateObject(19458, 1379.16748, -1855.67859, 14.16060, 0.00000, 0.00000, 0.00000); CreateObject(19458, 1374.42822, -1860.42468, 14.16060, 0.00000, 0.00000, 90.00000); CreateObject(19458, 1365.32336, -1858.45325, 14.16060, 0.00000, 0.00000, 65.00000); CreateObject(19458, 1348.35278, -1850.70691, 14.16060, 0.00000, 0.00000, 65.51427); CreateObject(19458, 1340.29688, -1845.91125, 14.16060, 0.00000, 0.00000, 52.73503); CreateObject(19458, 1332.78113, -1840.17432, 14.16060, 0.00000, 0.00000, 52.73503); CreateObject(19425, 1378.85925, -1836.67737, 12.70805, 0.00000, 0.00000, 90.67351); CreateObject(19458, 1376.15149, -1815.13171, 14.16060, 0.00000, 0.00000, 34.33741); CreateObject(19458, 1378.87866, -1823.91968, 14.16060, 0.00000, 0.00000, 0.00000); CreateObject(3749, 1378.43921, -1835.25085, 17.70460, 0.00000, 0.00000, 90.00000); CreateObject(1388, 1355.04468, -1828.08911, 57.37539, 0.00000, 0.00000, 0.66112); ----------------------------------------------------------------------------------------------------------------- Eso era todo puntuen y comenten si les gusta
Mapeo Para Servidores Roleplay (SAMP) 1 Parte.
Datos archivados del Taringa! original
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