jogerrr
Usuario (Chile)

aumentar fps en el call fo duty 6 (mejorar rendimiento) para pc ola amigos taringeros aqui les traigo otros de mis post de ayuda en rendmiento para juegos (y ya llevo varios) pero ahora para este juego que en lo personal me gusto mucho pero por mas que se esforsaran no le ganaron al cod4 empecemos... 1-se van a la carpeta del juego (por default en C:, en archivos de programa,activision,call of duty 6 - modern warfare 2) y se meten a la carpeta players y abren el archivo config.cfg (ojo con el notepad!!!!). 2- se encontraran con un monton de letritas y codigos raros xD. pero esas letritas y codigos son los que modificaremos 3- ahora maximizan el notepad y van a buscar el primer codigo que diga r_aaAlpha y de alli empesaremos: a los comandos que estan entre comillas ("" los modificaremos por los que estan en rojo seta r_aaAlpha "dither (fast)" seta r_aaMaxQuality "0" seta r_aaSamples "2" "1" seta r_altModelLightingUpdate "1" seta r_arcadia_culldist "1" seta r_aspectRatio "auto" seta r_autopriority "1" seta r_blacklevel "0" seta r_customMode "" seta r_dcburning_culldist "1" seta r_debugLineWidth "1" seta r_depthPrepass "World" "1" seta r_displayRefresh "56 Hz" seta r_distortion "0" seta r_dlightLimit "4" "0" seta r_dof_enable "0" seta r_drawSun "0" seta r_drawWater "0" seta r_fastSkin "1" seta r_fullscreen "1" seta r_gamma "0.8" seta r_glow_allowed "0" seta r_gulag_lessdrones "1" seta r_ignorehwgamma "0" seta r_inGameVideo "0" seta r_lodBiasRigid "0" seta r_lodBiasSkinned "0" seta r_lodScaleRigid "1" "4" seta r_lodScaleSkinned "1" "4" seta r_mode "640x480" seta r_monitor "0" seta r_multiGpu "0" seta r_picmip "1" "3" seta r_picmip_bump "1" "3" seta r_picmip_manual "0" "1" seta r_picmip_spec "1" "3" seta r_picmip_water "0" seta r_polygonOffsetBias "-1" seta r_polygonOffsetScale "-1" seta r_portalBevels "0.7" seta r_preloadShaders "0" seta r_rendererPreference "Default" "Shader model 2.0" seta r_roadkill_less_sparks "1" seta r_specular "1" "0" seta r_texFilterAnisoMax "4" "0" seta r_texFilterAnisoMin "1" "0" seta r_texFilterMipMode "Unchanged" "Force Bilinear" seta r_vsync "0" seta r_zFeather "0" asi estaba antes de aplicar los codigos... Antes.... despues... como veran los resultados son vastante drasticos xD 4-ahora guardamos los cambios y nos vamos a propiedades del archivo y ponemos en "solo lectura" aplicar y aceptar y ya estara llisto A JUGAR!!!!!!!!! pd:si quiren simplemente bajar este archivo revisen este otro post http://www.taringa.net/posts/juegos/9922268/archivos-_cfg-y-_ini-para-aumentar-fps-de-algunos-juegos.html
ola amigos taringeros aqui les traigo un truquillo para mejorar la fluidez de este juego aqui les dejo un archivo que encontre en la carpeta del juego y que se llama config.cfg y que lo podemos encontrar en:la unidad de disco duro( C: )o donde este instalado el juego luego a archivos de programa luego a activision,Call of Duty 4 - Modern Warfare,players,profileel nombre de tu perfil y ya....alli encontraras dos archivos config.cfg y config_mp.cfg podemos ocupar cualquira de los dos pero uno es para la configuracion de single player y el otro para multiplayer....lo abren con el notepad y encontraran esto: // generated by Call of Duty, do not modify unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "weapnext" bind 2 "weapnext" bind 4 "+smoke" bind 5 "+actionslot 3" bind 6 "+actionslot 4" bind 7 "+actionslot 2" bind ` "toggleconsole" bind A "+moveleft" bind C "gocrouch" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "+frag" bind N "+actionslot 1" bind Q "+leanleft" bind R "+reload" bind S "+back" bind V "+melee" bind W "+forward" bind ~ "toggleconsole" bind PAUSE "pause" bind CTRL "goprone" bind SHIFT "+breath_sprint" bind F12 "screenshotJPEG" bind MOUSE1 "+attack" bind MOUSE2 "+toggleads_throw" bind MOUSE3 "+frag" seta ai_badPathSpam "0" seta ai_corpseCount "5" seta ai_debugAccuracy "0" seta ai_debugCoverSelection "0" seta ai_debugMeleeAttackSpots "0" seta ai_debugThreatSelection "0" seta ai_ShowCanshootChecks "0" seta ai_showClaimedNode "0" seta ai_showRegion "0" seta airlift_min_spec "1" seta animated_trees_enabled "0" seta bog_b_min_spec "1" seta cg_blood "1" seta cg_bloodLimit "0" seta cg_bloodLimitMsec "330" seta cg_brass "1" seta cg_crosshairAlpha "1" seta cg_crosshairAlphaMin "0.5" seta cg_crosshairDynamic "0" seta cg_crosshairEnemyColor "1" seta cg_cursorHints "3" seta cg_debugInfoCornerOffset "0 0" seta cg_drawBreathHint "1" seta cg_drawCrosshair "1" seta cg_drawFPS "Off" seta cg_drawFPSLabels "1" seta cg_drawFriendlyFireCrosshair "0" seta cg_drawMantleHint "1" seta cg_drawTurretCrosshair "1" seta cg_gameBoldMessageWidth "390" seta cg_gameMessageWidth "500" seta cg_hintFadeTime "100" seta cg_hudDamageIconHeight "64" seta cg_hudDamageIconInScope "0" seta cg_hudDamageIconOffset "128" seta cg_hudDamageIconTime "2000" seta cg_hudDamageIconWidth "128" seta cg_hudGrenadeIconEnabledFlash "0" seta cg_hudGrenadeIconHeight "25" seta cg_hudGrenadeIconInScope "1" seta cg_hudGrenadeIconMaxHeight "104" seta cg_hudGrenadeIconMaxRangeFlash "500" seta cg_hudGrenadeIconMaxRangeFrag "256" seta cg_hudGrenadeIconOffset "50" seta cg_hudGrenadeIconWidth "25" seta cg_hudGrenadePointerHeight "12" seta cg_hudGrenadePointerPivot "12 27" seta cg_hudGrenadePointerWidth "25" seta cg_hudMapBorderWidth "2" seta cg_hudMapFriendlyHeight "15" seta cg_hudMapFriendlyWidth "15" seta cg_hudMapPlayerHeight "20" seta cg_hudMapPlayerWidth "20" seta cg_hudMapRadarLineThickness "0.15" seta cg_hudStanceHintPrints "0" seta cg_invalidCmdHintBlinkInterval "600" seta cg_invalidCmdHintDuration "1800" seta cg_laserLight "0" seta cg_mapLocationSelectionCursorSpeed "0.6" seta cg_marks_ents_player_only "0" seta cg_nopredict "0" seta cg_small_dev_string_fontscale "1" seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" seta cg_subtitleMinTime "3" seta cg_subtitles "1" seta cg_subtitleWidthStandard "360" seta cg_subtitleWidthWidescreen "520" seta cg_viewZSmoothingMax "16" seta cg_viewZSmoothingMin "1" seta cg_viewZSmoothingTime "0.1" seta cg_weaponCycleDelay "0" seta cheat_items_set1 "921637853" seta cheat_items_set2 "0" seta cheat_points "20" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta com_introPlayed "0" seta com_maxfps "0" seta com_recommendedSet "1" seta compassClampIcons "1" seta compassCoords "740 3590 400" seta compassECoordCutoff "37" seta compassFriendlyHeight "18.75" seta compassFriendlyWidth "18.75" seta compassMaxRange "3500" seta compassMinRadius "0.0001" seta compassMinRange "0.0001" seta compassObjectiveArrowHeight "20" seta compassObjectiveArrowOffset "2" seta compassObjectiveArrowRotateDist "5" seta compassObjectiveArrowWidth "20" seta compassObjectiveDrawLines "1" seta compassObjectiveHeight "20" seta compassObjectiveIconHeight "16" seta compassObjectiveIconWidth "16" seta compassObjectiveMaxRange "2048" seta compassObjectiveMinAlpha "1" seta compassObjectiveNumRings "10" seta compassObjectiveRingSize "80" seta compassObjectiveRingTime "10000" seta compassObjectiveTextHeight "18" seta compassObjectiveTextScale "0.3" seta compassObjectiveWidth "20" seta compassPlayerHeight "25" seta compassPlayerWidth "25" seta compassRadarLineThickness "0.4" seta compassRadarPingFadeTime "4" seta compassRadarUpdateTime "4" seta compassRotation "1" seta compassSize "1" seta compassSoundPingFadeTime "2" seta compassTickertapeStretch "0.5" seta con_errormessagetime "8" seta con_gameMsgWindow0FadeInTime "0.25" seta con_gameMsgWindow0FadeOutTime "0.5" seta con_gameMsgWindow0Filter "gamenotify obituary" seta con_gameMsgWindow0LineCount "6" seta con_gameMsgWindow0MsgTime "5" seta con_gameMsgWindow0ScrollTime "0.25" seta con_gameMsgWindow0SplitscreenScale "1.5" seta con_gameMsgWindow1FadeInTime "0.25" seta con_gameMsgWindow1FadeOutTime "0.01" seta con_gameMsgWindow1Filter "boldgame" seta con_gameMsgWindow1LineCount "6" seta con_gameMsgWindow1MsgTime "8" seta con_gameMsgWindow1ScrollTime "0.25" seta con_gameMsgWindow1SplitscreenScale "1.5" seta con_gameMsgWindow2FadeInTime "0.75" seta con_gameMsgWindow2FadeOutTime "0.5" seta con_gameMsgWindow2Filter "subtitle" seta con_gameMsgWindow2LineCount "7" seta con_gameMsgWindow2MsgTime "5" seta con_gameMsgWindow2ScrollTime "0.25" seta con_gameMsgWindow2SplitscreenScale "1.5" seta con_gameMsgWindow3FadeInTime "0.25" seta con_gameMsgWindow3FadeOutTime "0.5" seta con_gameMsgWindow3Filter "" seta con_gameMsgWindow3LineCount "6" seta con_gameMsgWindow3MsgTime "5" seta con_gameMsgWindow3ScrollTime "0.25" seta con_gameMsgWindow3SplitscreenScale "1.5" seta con_inputBoxColor "0.25 0.25 0.2 1" seta con_inputHintBoxColor "0.4 0.4 0.35 1" seta con_matchPrefixOnly "1" seta con_minicon "0" seta con_miniconlines "5" seta con_minicontime "4" seta con_outputBarColor "1 1 0.95 0.6" seta con_outputSliderColor "0.15 0.15 0.1 0.6" seta con_outputWindowColor "0.35 0.35 0.3 0.75" seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" seta con_typewriterColorGlowCompleted "0 0.3 0.8 1" seta con_typewriterColorGlowFailed "0.8 0 0 1" seta con_typewriterColorGlowUpdated "0 0.6 0.18 1" seta con_typewriterDecayDuration "700" seta con_typewriterDecayStartTime "6000" seta con_typewriterPrintSpeed "50" seta disable_tank_shock_minspec "1" seta drew_notes "2" seta dynEnt_active "1" seta fx_marks "1" seta fx_marks_ents "1" seta fx_marks_smodels "1" seta g_deathDelay "3000" seta g_useGear "0" seta hud_deathQuoteFadeTime "1000" seta hud_fade_ammodisplay "8" seta hud_fade_compass "8" seta hud_fade_healthbar "2" seta hud_fade_offhand "8" seta hud_fade_sprint "1.7" seta hud_fade_stance "1.7" seta hud_fadeout_speed "0.1" seta hud_flash_period_offhand "0.5" seta hud_flash_time_offhand "2" seta hud_health_pulserate_critical "0.5" seta hud_health_pulserate_injured "1" seta hud_health_startpulse_critical "0.33" seta hud_health_startpulse_injured "1" seta hud_letterBoxFadeTime "1000" seta in_gpuSync "1" seta in_mouse "1" seta loc_forceEnglish "0" seta loc_language "4" seta m_filter "0" seta m_forward "0.25" seta m_pitch "0.022" seta m_side "0.25" seta m_yaw "0.022" seta min_spec_ai "1" seta mis_01 "21" seta mis_difficulty "42422212112121121111200000000000000000000000000000" seta monkeytoy "0" seta r_aaAlpha "dither (fast)" seta r_aaSamples "1" seta r_altModelLightingUpdate "1" seta r_aspectRatio "standard" seta r_autopriority "0" seta r_customMode "" seta r_debugLineWidth "1" seta r_depthPrepass "0" seta r_displayRefresh "75 Hz" seta r_distortion "0" seta r_dlightLimit "0" seta r_dof_enable "0" seta r_drawDecals "1" seta r_drawSun "1" seta r_drawWater "0" seta r_fastSkin "1" seta r_fullscreen "1" seta r_gamma "0.964286" seta r_glow_allowed "0" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lodBiasRigid "0" seta r_lodBiasSkinned "0" seta r_lodScaleRigid "1" seta r_lodScaleSkinned "1" seta r_mode "640x480" seta r_monitor "0" seta r_multiGpu "0" seta r_picmip "2" seta r_picmip_bump "2" seta r_picmip_manual "1" seta r_picmip_spec "2" seta r_picmip_water "0" seta r_polygonOffsetBias "-1" seta r_polygonOffsetScale "-1" seta r_portalBevels "0.7" seta r_preloadShaders "0" seta r_rendererPreference "Default" seta r_specular "0" seta r_texFilterAnisoMax "4" seta r_texFilterAnisoMin "1" seta r_texFilterMipMode "Force Bilinear" seta r_vsync "0" seta r_zFeather "0" seta ragdoll_enable "1" seta ragdoll_max_simulating "0" seta s0 "0" seta s1 "0" seta s10 "0" seta s11 "0" seta s12 "0" seta s13 "0" seta s14 "0" seta s15 "0" seta s16 "7465" seta s17 "17880" seta s18 "17215" seta s2 "0" seta s3 "0" seta s4 "0" seta s5 "0" seta s6 "0" seta s7 "0" seta s8 "0" seta s9 "0" seta sensitivity "5" seta sm_enable "0" seta sm_maxLights "4" seta snd_cinematicVolumeScale "0.85" seta snd_enableEq "0" seta snd_errorOnMissing "0" seta snd_khz "44" seta snd_levelFadeTime "250" seta snd_outputConfiguration "Windows default" seta snd_slaveFadeTime "500" seta snd_touchStreamFilesOnLoad "0" seta snd_volume "1" seta sv_lastSaveGame "profiles/jogerrr/saveautosave/icbm-2.svg" seta sys_configSum "0" seta sys_configureGHz "1.90726" seta sys_gpu "NVIDIA GeForce 6150SE nForce 430" seta sys_sysMB "1024" seta takeCoverWarnings "4" seta ui_bigFont "0.4" seta ui_extraBigFont "0.55" seta ui_mousePitch "0" seta ui_smallFont "0.25" seta vid_xpos "3" seta vid_ypos "22" con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script que cagada no bueno...ahora nos vamos a concentrar en todas las lineas de codigo que esten con este comienzo seta r_ ya que esos son los que definen los graficos del juego y ahora empecemos seta r_aalpha "0" //metodo de transparencia del anti-aliasing (0=off 1=fast Dither 2=SuperSample) seta r_aasamples "1" //antialiasing 1 to 16 (1=Off 16=Maximun) seta r_altmodellightingupdate "0" //Metodo alternativo de iluminacion (0=Alternate 1=Normal) *needs restart seta r_autopriority "1" //Cuando minimizas el juego se pone en baja prioridad (1=minimiza 0=no) seta r_cachemodellighting "1" //Cachea la luz de los modelos (0=no 1=Acelera el juego) seta r_cachesmodellighting "1" //Cachea la luz de los modelos estaticos (0=no 1=Acelera el juego) seta r_dephtprepass "1" //No se (0=Default 1=Mejora la performance) seta r_dephtprepassmodels "1" //No se (0=Default 1=Mejora la performance) seta r_detail "0" //Shaders detallados(0=none 1=Activated) seta r_displayRefresh "85 Hz" //Refresco del monitor(normally 60 Hz, 75 Hz, 100 Hz) seta r_distortion "0" //Distorcion del fuego (0=none 1=Activated) seta r_dlightlimit "0" //Numero de luces dinamicas (0 to 4 lights) seta r_dof_enable "0" //profundidad de campo de vision (0=none 1=activated) seta r_drawdecals "0" //Enable World decals render (0=none 1=activated) seta r_drawsun "0" //Efectos del Sol(0=none 1=activated) seta r_drawwater "0" //Agua animada (0=none 1=activated) seta r_envmapexponent "0.05" //Exponente de refleccion (0.05 to 20) seta r_envmapmaxintensity "0.01"//Reflection intensity based on glancing angle (0.01 to 2) seta r_envmapminintensity "0" //Reflection intensity based on glancing angle (0 to 2) seta r_envmapoverride "0" //Reflection intensity based on glancing angle (0=none 1=Override) seta r_envmapspecular "0" //Environment Map specular lighting (0=none 1=activated) seta r_envmapsunintensity "0" //Max sun specular on env materials (0=none to 4=full) seta r_fastskin "1" //Cachear skins (0=none 1=activated) seta r_floatz "1" //Floatz, DOF, Laser Sight effects, Necesario, no deshabilitar (0=none 1=activated) seta r_glow_allowed "0" //Activarlo para que funcione el Brillo (glow) (0=none 1=allow glow) seta r_gpusync "0" //Mejora la respuesta del mouse a costa de FPS (0=none 1=adaptive 2=agressive) seta r_normal "1" //Allow Shaders usan "normal Maps" (0=none 1=Activated) seta r_mode "640x480" //Resolucion seta r_multiGPU "0" //SLI o CrossFire (0=single GPU 1=two or more GPUs) seta r_outdoor "1" //Evitar que al nieve entre a las habitaciones (0=Nieve en mi casa! 1=Default, prevented) seta r_outdoorfeather "0" //Z-feathering, smothed grass, Humo suaviado? (0 to infinite) error if disabled? seta r_picmip "3" //Calidad Texturas (0=Extra to 3=Low) seta r_picmip_bump "3" //Bump Maps Quality, for relieve textures (0=Extra to 3=Low) seta r_picmip_spec "3" //Specular Map Quality, para las luces en texturas (0=Extra to 3=Low) seta r_picmip_water "0" //Calidad del Agua (0=None 1=Normal) seta r_picmip_manual "1" //Poner en 1 para elegir msnualmente la calidad de las texturas (0=Auto 1=Manual) seta r_rendererinuse "0" //0=Shader 2.0 // 1=Shader 3.0 // 2=Default seta r_resamplescene "1" //Upscale the framebuffer with sharpen filter and color correction (0=none 1=enabled) seta r_sun_from "0" //Set sun flares from dvars (0=none 1=activated Cheat?) seta r_textfilteranisomax "16"//Anisotropic max Filtering you can choose(1=none 16=full anisotropic) seta r_textfilteranisomin "1" //Anisotropic min Filtering you can choose (1=none 16=full anisotropic) seta r_textfiltermipmode "3" //0=normal 1=Trilinear 2=Bilinear 3=Disable Mipmap seta r_uselayeredmaterials "0" //0=none 1=Enable on Shader 3.0 videocard seta r_vsync "0" // Enable Vsync (0=none 1=activated) y bueno... si cambias esos codigos a los que estan ahi (o los que tu quieras ) podras ganar algunos fps adios
aqui esta la solucion de el problema del programa bifrost que por cierto sirve para hacer troyanos............ el famoso error consiste en que al momento en que uno abre el programa le sale el siguiente error: windows no tiene acceso al dispositivo,ruta de acceso o archivo especificado.puede que no tenga permisos apropiados para tener acceso al elemento. y la solucion es tan simple que me da rabia....... primero se van a ms config lo escriben en ejecutar y en el caso de windows 7 en buscar programas y archivos y escriben msconfig luego presionan enter, se van a inicio de windows y presionan en el nombre del antivirus donde esta el ticket luego en reiniciar y lo inician en modo seguro y ejeutan el bifrost. que simple no esta solucion funciona en todos los sistemas operativos. adios